Curved World is a complete collection of shader bending effects know as:
• Exaggerated horizon curve
• Horizon bending
• Spherical world
• Little planet
• Cylindrical roll-off
• Cylindrical tower
• Spiral bending
• Inception effect
• and many others
Shader bending is a special and very effective vertex displace technique for creating bending illusion of a mesh and entire scene without modifying actual and original meshes.
Effect is visible only inside camera and does not disturb game elements like: physics, animation, AI, path finding and other mesh transformations.
Subway Surfers, Minion Rush, Animal Crossing and many others use those techniques for creating world bending effect.
Package comes with huge collection of shaders for mobiles and high-end devices.
If included shaders are not enough and need somthing unique, Curved World has easiest custom shader integration system and it can work with almost any asset from this store:
• Toony Colors Pro 2
• DirectX 11 Grass Shader
• Advanced Dissolve
• Subsurface Scattering Shader
• The Amazing Wireframe shader
• Terrain To Mesh
• SpeedTree® (included)
• KvantLattice and KvantTunnel (included)
Curved World is supported by Amplify Shader Editor and can be integrated into shaders created by Shader Graph.
Compatible with Standard and Lightweight render pipelines.