Welcome to GAIA, the artist friendly all in one terrain and scene generation system for Unity that allows you to create stunning mobile, vr and desktop scenes in minutes!
GAIA gives you the flexibility to go fully procedural or fully manual or somewhere in between and delivers simple, fast and pretty terra-forming, texturing, planting and placement using our sample assets or yours as you prefer.
While GAIA is a terrain and scene generation system at heart, GAIA also saves you time and heartache by automating the setup of your builtin, lw or hd render pipeline, character, sounds, water, skies, post fx and lighting, so that you can be up and running around in your scene in minutes.
For the more seasoned adventurer Gaia eXtensions also allow you to integrate and leverage your other favorite assets with a couple more clicks.
Gaia’s Customers Say:
«Stunningly Well Designed Tools»
«This is by far the BEST of the BEST»
«Making the Very Hard, Very Easy»
«Finally, A Terrain Tool for Artists»
«Exceptional Product and Support!»
And with over 1000 5* ratings and 300+ written reviews, its no wonder GAIA is the most popular terrain system on the store!
With GAIA you will:
— Choose your target renderer (builtin, lw, hd);
— Choose your target environment (mobile, vr, desktop);
— Choose your game camera and game control styles;
— Create your terrain either manually by stamping features exactly where you want them, or procedurally with a few clicks, or both;
— Enhance your terrain by terracing, eroding, mixing, blending and other effects;
— Texture, plant, and populate your terrain with grasses, rocks trees and farms;
— Add your player, water, screen shotter, skies, sounds and post fx with a click;
— And finally, just press play!
— Builtin terrain support;
— LW & HD SRP v4.8 terrain support;
— Builtin, LW & HD SRP v4.8 water system;
— Automated pipeline installation & optimal setup;
— Mixed manual and procedural scene generation;
— Resources system — use our sample assets or your own;
— Stamping system — mix and blend stamps to shape your terrain;
— Spawning system — procedurally texture, plant and populate;
— Sessioning system — backup and share sessions to reliably re-create scenes;
— Extension system — create, share and leverage other assets;
— Enhancement system — enhance terrains with many utilities (terracing, eroding etc);
— Exporting system — export meshes, splatmaps, normal maps, shoreline, slope, curvature, aspects and more;
— Points of interest — spawn farms, villages, cemeteries or whatever you can imagine into your scenes;
— Take and share screen shots with the screen-shotting system, including a nifty way to easily find the exact spot the screen shot was taken;
— Set up your sound, lighting, post fx and water and and insta-pretty your scenes with a click;
— And much more — GAIA does the work of many assets in one.
Sample Assets Included:
The following samples are free for you to use in your own games:
— 3D Low Poly Adventure from Synty Studios;
— 3D Village Exteriors Kit from 3DForge;
— Ambient Skies, Sounds, Post FX & Water from Procedural Worlds;
— Grasses from Turboscalpeur;
— Real Rocks from MotuProprio;
— Textures from GameTextures.com;
— Textures from NatureManufacture;
— Trees from SpeedTree;
— Gaia does not support multi-tile terrains. You can work around this by enabling and working on one terrain at a time. Multi tile support will come with Gaia 2.0.
— Gaia water supports builtin, lw & hd v4.8. If not using our water then any lw or hd version should be fine;
— Unity does not support SpeedTree in lw & hd, so the sample SpeedTrees supplied will not work. Support for SpeedTree is coming with Unity 2019. In the mean time use 3rd party trees such as those provided by NatureManufacture.
Our Product Suite!
Gaia — A world generation system for creating, texturing, planting and populating scenes from low poly mobile, VR and through to high end desktop.
GeNa 2 — A sophisticated localised level design tool that augments Gaia’s broad brush strokes, by working intuitively to give fine grained control.
Path Painter — A powerful and intuitive path painting tool that makes it easy to paint paths, roads, ramps and river beds.
CTS — Nominated by Unity of as one of the best assets in 2017, a PBR terrain shading system that significantly improves terrain look, performance and usability.
CTS 2019 — All the benefits of CTS but with support for instancing, lw and hd pipelines.
SECTR — A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.
Pegasus — A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your npc’s and animals!
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NOTE: Gaia v1.x does not support multi-tile terrains! This will come with Gaia 2.0.