Shader Weaver v1.6.1
New! Support Unity 2019.3
New! New ripple effect example
New! Editor can be opened from material inspector
UI adjustments for Unity 2019
Fixed a string parsing error in Unity 2019
Fixed a Code Node error when removing child node
Support Unity 2019
Dynamic border example
Right-click context menu
Support Unity 2018
Blend Mode: Off
Compatible with NGUI. Add a new ShaderType ‘UI2D Sprite(NGUI)’
Normal map support
25 new Blend Operators
Resolution setting for Mask/Remap
Tutorials for new nodes
4 examples of code node
• Mask Node improvement
• Remap Node improvement
• Remade Mixer Node
• Editor window optimization
• Smooth preview on mouse over
• Color and Custom Params can be changed immediately without updating
• More hotkeys
• UI layout tweak
• Unify line ending for win/mac
• Support render type option
• Support shader name editing
• Bug fixes
Shader Weaver is a node-based shader creation tool specializing in 2d/Sprite/UI effects, giving you the artistic freedom to enhance Sprites/UI in a visual and intuitive way. Support Unity 5/2017/2018/2019.
Distinctive nodes and workflow makes it easy to create impressive 2d effects and save huge time.
Use handles/gizmos to make effects rather than input tedious numbers. Draw masks and create remap textures with convenient tools inside Shader Weaver.Graphics tablet is supported.
A pack of sample effects including shaders and textures to study and use freely. All effects in trailers/tutorials are in the package.
Clean and intuitive user interface.
•Mask Texture Creation
Draw masks to divide areas for individual sub-effects.
A visual way to distort uv coordinates.
A unique way to make path along effects and object surrounding effects.
Use handles/gizmos like what you use to do.
Nice width/height corresponding preview.
Comfortable hot keys speed up editing and drawing.
Fully support Undo/Redo on nodes,numbers and textures.
Edit and update in play mode.
Support copy and paste. Reuse nodes from other Shader Weaver project.
Decide nodes’ display order by depth sorting.
View textures’ individual rgba channel and choose what to see by setting layers.
No extra files to sync over version control system. All Shader Weaver data are stored in .shader files.
Compatible with UGUI, NGUI, Playmaker, Bolt, Corgi Engine, DOTween, Odin, Anima2D…
Make the change, use 2D dedicated shader creation tool to enhance visual quality of your game.